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Turnbull China Bikeride
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Turnbull China Bikeride - Disc 2.iso
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STUTTGART
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GRAPHICS
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RAYTRACING
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POVRAY3
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POV301
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povray3
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include
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inc
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stoneold
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Text File
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1996-02-11
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3KB
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87 lines
#ifdef(Stoneold_Inc_Temp)
// do nothing
#else
#declare Stoneold_Inc_Temp = version
#version 3.0
#ifdef(View_POV_Include_Stack)
# debug "including stoneold.inc\n"
#end
/*
Persistence of Vision Raytracer Version 3.0
Stone textures by Mike Miller 1992
Backwards-compatibility translation file.
Translates old texture names to new texture names.
Use stones1.inc in the future.
*/
#include "stones1.inc"
#declare Grnt0 = texture { T_Grnt0 }
#declare Grnt1 = texture { T_Grnt1 }
#declare Grnt2 = texture { T_Grnt2 }
#declare Grnt3 = texture { T_Grnt3 }
#declare Grnt4 = texture { T_Grnt4 }
#declare Grnt5 = texture { T_Grnt5 }
#declare Grnt6 = texture { T_Grnt6 }
#declare Grnt7 = texture { T_Grnt7 }
#declare Grnt8 = texture { T_Grnt8 }
#declare Grnt9 = texture { T_Grnt9 }
#declare Grnt10 = texture { T_Grnt10 }
#declare Grnt11 = texture { T_Grnt11 }
#declare Grnt12 = texture { T_Grnt12 }
#declare Grnt13 = texture { T_Grnt13 }
#declare Grnt14 = texture { T_Grnt14 }
#declare Grnt15 = texture { T_Grnt15 }
#declare Grnt16 = texture { T_Grnt16 }
#declare Grnt17 = texture { T_Grnt17 }
#declare Grnt18 = texture { T_Grnt18 }
#declare Grnt19 = texture { T_Grnt19 }
#declare Grnt20 = texture { T_Grnt20 }
#declare Grnt21 = texture { T_Grnt21 }
#declare Grnt22 = texture { T_Grnt22 }
#declare Grnt23 = texture { T_Grnt23 }
#declare Grnt24 = texture { T_Grnt24 }
#declare Grnt25 = texture { T_Grnt25 }
#declare Grnt26 = texture { T_Grnt26 }
#declare Grnt27 = texture { T_Grnt27 }
#declare Grnt28 = texture { T_Grnt28 }
#declare Grnt29 = texture { T_Grnt29 }
#declare Grnt0a = texture { T_Grnt0a }
#declare Grnt1a = texture { T_Grnt1a }
#declare Grnt2a = texture { T_Grnt2a }
#declare Crack1 = texture { T_Crack1 }
#declare Crack2 = texture { T_Crack2 }
#declare Crack3 = texture { T_Crack3 }
#declare Crack4 = texture { T_Crack4 }
#declare Stone1 = texture { T_Stone1 }
#declare Stone2 = texture { T_Stone2 }
#declare Stone3 = texture { T_Stone3 }
#declare Stone4 = texture { T_Stone4 }
#declare Stone5 = texture { T_Stone5 }
#declare Stone6 = texture { T_Stone6 }
#declare Stone7 = texture { T_Stone7 }
#declare Stone8 = texture { T_Stone8 }
#declare Stone9 = texture { T_Stone9 }
#declare Stone10 = texture { T_Stone10 }
#declare Stone11 = texture { T_Stone11 }
#declare Stone12 = texture { T_Stone12 }
#declare Stone13 = texture { T_Stone13 }
#declare Stone14 = texture { T_Stone14 }
#declare Stone15 = texture { T_Stone15 }
#declare Stone16 = texture { T_Stone16 }
#declare Stone17 = texture { T_Stone17 }
#declare Stone18 = texture { T_Stone18 }
#declare Stone19 = texture { T_Stone19 }
#declare Stone20 = texture { T_Stone20 }
#declare Stone21 = texture { T_Stone21 }
#declare Stone22 = texture { T_Stone22 }
#declare Stone23 = texture { T_Stone23 }
#declare Stone24 = texture { T_Stone24 }
#version Stoneold_Inc_Temp
#end